Images from ThinkBalm Innovation Community’s un-lecture no. 6
by Erica Driver.
On January, 29, 2010 we held a ThinkBalm Innovation Community event titled ”Un-Lecture no. 6.” An un-lecture is an event during which four ThinkBalm Innovation Community members deliver 10-minute presentations about an Immersive Internet project on which they have been working. These events are a terrific way for enterprise immersive software early adopters to learn about possibilities and good practices, and to network. For more insight into the un-lecture format, see the January 14, 2009 ThinkBalm Storytelling Series report, End Death-by-Lecture: Tours, Not Speeches.
We held Un-Lecture no. 6 in ThinkBalm’s Avaya web.alive environment, at thinkbalm.projectchainsaw.com. Our presenters were:
- Joe Rigby, market manager, MellaniuM Inc. While this un-lecture utilized just the basic meeting functionality of Avaya web.alive, the technology can be used to create graphically rich scenes and environments. Joe Rigby showed examples his organization has built, leveraging content created outside web.alive, and shared insights into what was involved.
- Ariella Furman, CEO and machinimatographer, ALM Productions. Ariella is starting to see corporate clients using machinima as an alternative to traditional film production. She took us through the steps of creating corporate movies in a virtual world, highlighting the ways machinima allows film makers to do things they can’t do in the physical world — like imitate complicated camera moves and create visual effects. Here is a link to a commercial ALM Productions created for There.com and here is a link to a short movie for IBM.
- Ann Cudworth, production designer and virtual world creator, CBS Television and principal and lead designer with VSETS. Ann shared her career experiences transitioning from traditional set design to virtual set design. You can see examples of her work at Alchemy Sims in Second Life.
- John Kinsella, VP with PADI (Professional Association of Diving Instructors). John is a vice president at PADI, where he is responsible for – among other things – Dive World, which is PADI’s Immersive Internet presence in Second Life. John told us about his current project, which ties Dive World to scuba diver education (PADI’s core mission). PADI has created an accurate and realistic simulation of a scuba diving decompression computer. Participants can use it to learn what to expect on an actual scuba dive. Here is a link to a video about this new PADI project.
To attend future ThinkBalm Innovation Community events, please join our group on LinkedIn.
Thanks to Chris Hardy of Avaya for these snapshots.
© 2010 ThinkBalm. All rights reserved.


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